Gaming

Earth 2 and MetaGravity Partner to Build a HyperScale Interactive 3D Replica of the Earth

MetaGravity and Earth 2 officially announced a collaborative partnership. This partnership aims to leverage MetaGravity's HyperScale Engine to achieve unprecedented levels of scalability and performance within Earth 2, addressing the unique challenges of multiplayer support for their supermassive, interactive, and geolocational virtual world with the goal to support large scale populations of human players and AI NPCs.
Earth 2 and MetaGravity Partner to Build a HyperScale Interactive 3D Replica of the Earth

San Francisco, CA – March 18, 2024MetaGravity, a leading provider of decentralised cloud infrastructure solutions, and Earth 2, the creators of a groundbreaking 1:1 scale, interactive digital replica of the planet Earth, today officially announced a collaborative partnership. This partnership aims to leverage MetaGravity's HyperScale Engine to achieve unprecedented levels of scalability and performance within Earth 2, addressing the unique challenges of multiplayer support for their supermassive, interactive, and geolocational virtual world with the goal to support large scale populations of human players and AI NPCs.

Earth 2: an interactive and playable 1:1 scale virtual Earth

Earth 2 is the world’s geolocational metaverse; an evolving creation of a second virtual Earth that bridges a clear, familiar and relatable link between physical and virtual reality. This innovative approach to the metaverse establishes a direct correlation between locations in the real-world, to locations in the metaverse and our goal is to continuously develop and evolve the pristine 1:1 scale interactive 3D Earth providing people with a massive, open, seamless world to participate in and over time build an alternate reality around our physical existence.

Since launching in November 2020, Earth 2 has grown to become the largest Virtual Land Registry worldwide in size, ownership diversity and value with over 100 million parcels of land sold to date and continues to grow. Three years later we are still here developing and releasing core systems, remaining steadfast in our goal to build Earth 2 as we begin the exciting transition into the 3D world of E2V1 with emerging multiplayer support.

MetaGravity HyperScale Engine: Powering Multiplayer in a Planet-Sized Metaverse

Traditional game engine architectures struggle to manage the immense computational demands inherent to Earth 2's expansive and persistent environment, especially when it comes to providing a massive multiplayer online experience on a single sharded server. This is where MetaGravity's HyperScale Engine emerges as the solution of choice for Earth 2.

Offering a suite of innovative features, HyperScale Engine is designed to:

  • Surpass concurrent player count limitations with high visual fidelity and density: Not only does HyperScale break through player concurrency limitations, it also proposes to help  Earth 2 maintain high visual fidelity and intricate world detail creating true spatial computing immersion.
  • Reduce server costs: Through dynamic computation allocation, HyperScale Engine has the potential to deliver superior cost efficiency
  • Easy to use: HyperScale Engine has the capability to  integrate with Unity 2023 (HDRP), a development workflow Earth 2 is extremely excited to try out.

A Partnership for an Unbounded Digital World

This collaboration empowers Earth 2 to vastly improve on their existing inhouse multiplayer system and achieve the following:

  • Scale high fidelity player avatars with complex physics interactions anywhere in the world, enabling users to explore, interact, and encounter various experiences across their  vast digital landscape.
  • Support large-scale community-based minigames: Achieve never before seen levels of multiplayer inside a world-scale replication, 

This partnership signifies a significant step forward for the evolution of the metaverse, paving the way for unprecedented levels of scalability, performance, and immersive player experiences within a supermassive and geographically-accurate digital reality.

Rashid Mansoor, CEO & Founder of MetaGravity:

“Earth 2's ambition to build a hyper-realistic, interactive digital Earth aligns perfectly with our vision of powering the next internet. Our HyperScale Engine is uniquely positioned to help drive Earth 2's vision for the most immersive 1:1 replica of the earth, including all of the potential immersive and realistic qualities that inhabitants will experience within this metaverse. The scale and fidelity of this experience needs to be unprecedented for game worlds and simulations and we are excited to build this new reality together with the Earth 2 team. This partnership is exciting because it pushes the boundaries of what's possible in a shared, persistent online world.”

Shane Isaac, CEO & Founder of Earth 2:

“Throughout 2023 Earth 2 quietly worked on our own multiplayer system, designed to facilitate group experiences for Players inside Earth 2 Version 1 (E2V1) during the pre-alpha phase. During this time we  maintained contact with some of the more known network solution providers in the gaming space to ensure we were in touch and ready for the integration of any cutting-edge technology as it became available. 

Without becoming complacent, we also monitored the space for new faces in the industry when MetaGravity emerged to us late last year as a beacon of innovation, immediately capturing our attention with their groundbreaking networking solutions.

The brilliance of Rash and the MetaGravity team is evident in their unique approach to concurrent massive multiplayer and spatial online gaming. Collaborating with individuals ranging from their top-level executives to every member of their team has been a revelation, as we discovered a collective of highly skilled and forward-thinking individuals dedicated to achieving the pinnacle of multiplayer networking.

This newly formed partnership heralds an exciting chapter for Earth 2, as we join forces with MetaGravity to push the boundaries with their Hyperscale Engine in our massive, open and seamless 1:1 scale pristine version of the planet Earth.”

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